SMAA: Enhanced Subpixel Morphological Antialiasing
http://www.iryoku.com/smaa/
Version 2.7 released, featuring SMAA S2x and 4x. Checkout the new Eurographics paper and supplementary material in the downloads section! November 30, 2011.
PC Graphics Settings Explained: MSAA vs FXAA vs TAA vs SMAA
https://www.hardwaretimes.com/pc-graphics-settings-explained-msaa-vs-fxaa-vs-smaa-vs-taa/
TAA, SMAA, FXAA, MSAA, or SSAA, which one should you choose? Four options and this is just Anti-Aliasing: MSAA vs FXAA vs SMAA vs TAA. Let's start off with anti-aliasing. It's one of the primary...
Morphological antialiasing - Wikipedia
https://en.wikipedia.org/wiki/Morphological_antialiasing
Enhanced subpixel morphological antialiasing, or SMAA, is an image-based GPU-based implementation of MLAA[4] developed by Universidad de Zaragoza and Crytek.[5].
GitHub - iryoku/smaa: SMAA is a very efficient GPU-based MLAA...
https://github.com/iryoku/smaa
SMAA: Subpixel Morphological Antialiasing. SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly...
which one is better SMAA or TAA ? :: Insurgency: Sandstorm Общие...
https://steamcommunity.com/app/581320/discussions/0/1750106661711551463/
Performance smaa, graphic Taa. #1. Supersampling with fxaa or smaa is the best for now but it causes a bug with zoom scope since the update as well.