Unity - Manual: Extending the Editor
Unity lets you extend the editor with your own custom inspectorsA Unity window that displays information about the currently selected GameObject, asset or project settings, alowing you to inspect and edit the values.
GitHub - thomue00/Unity3D-Editor-Extensions-and-Tools: Some...
Some Basic Unity3D Editor Extensions and Tools. If nothing happens, download the GitHub extension for Visual Studio and try again.
2D 3D Game Creator & Editor | Augmented / Virtual Reality... | Unity
Try Unity today! Create games like the top studios. 3D, AR, VR games and industrial applications. Unity's real-time 3D development platform lets artists, designers and developers work together to create amazing immersive and interactive experiences.
Extend & Customize Unity with Editor Extensions - Custom Menus...
Today I show you the basics of how to create custom menus and windows in the Unity editor for shortcuts or to develop functionality that you define as...
How to Add Your Own Tools to Unity's Editor
Workflow Flash Unity 3D. In this tutorial you'll learn how to extend the Unity3D's editor so you can make better use of it in your project. You'll learn how to draw your own gizmo, create and delete objects in code, create editor windows, use components, and allow the user to undo any action they take with...
UnityUIExtensions / Unity-UI-Extensions / wiki / Home — Bitbucket
Welcome to the Unity UI Extensions Wiki page. This site documents all the current controls provided by the Unity UI Extensions project, their use and tips and tricks. If you have a suggestion to update these docs?
c# - Partially build Unity3D editor extensions - Stack Overflow
I made a code generation extension for Unity3D. When depending on generated code without previously having these dependencies generated I tried to move my extension into Plugins/Editor/* to meet the multi-phase compilation requirements, however, it seems as if Unity does not honor the...
Extend the Unity3d Editor | raywenderlich.com
The Unity Editor is (undeniably) an awesome engine for building games, but often gets this close to actually fitting your needs. Each section is self-contained, so you may skip around and work with the Editor extensions that pique your interest.
Unity Editor extension to group scripts attached to an object
You can use a custom Editor Window for editing multiple components at once with a custom interface. However, if you have hundreds of components on each GameObject, expect to spend many many hours writing all of the relevant Editor Windows. Personally I think your time would be better invested...
UNITY 3D: Extending The Editor part 1 - Intro and project setup
With editor extensions, you can create your editor windows, inspectors, custom editors and define your variable controls. This tutorial will be made out of several parts, each explaining the different aspects of extending the default Unity Editor.
Unity Editor Extensions - UnityList
This project will include the extension for Editor Unity3D. It will be constantly updated with useful plugins. Auto Set texture in material. This extension is designed to automatically set textures in the material. Used map only Albedo, Normal, Spekular, Metalli. Getting Started.
Unity3D quickstart - PlayFab | Microsoft Docs
The PlayFab Unity3D SDK supports Unity Editor version 5.3 (released December 2015) and higher. A Unity Project - this can be any of the following The PlayFab Editor Extensions are a stand-alone Unity plug-in that streamlines installing the SDK and configuring the PlayFab settings for your Title.
How to Create a Custom Editor Window in Unity - The Knights of Unity
Learn how to create a basic editor window in Unity3D. We'll cover the functions EditorGUILayout.BeginHorizontal() & GUILayout.FlexibleSpace(). Today we will cover creating custom Unity editor windows. They can be used in many different ways.
Using Unity Editor Extensions to Snap To Ground... - Unity3D.College
Use this simple editor script to snap your Unity3D GameObjects to the ground or terrain with a simple hotkey. Make placement easy and fun. No problem, with this simple editor script you can place objects easily with a quick hotkey.
Unity Editor Extension
This small extension to the Unity Editor allows you to paint gameobjets/prefabs onto other gameobjects and terrain. It has a variety of features that Third day into working on my first editor extension for Unity3D. The plan is to be able to quickly and easily make Menus in Unity3D without...
unity3d editor extension | SE7EN.ws
unity3d editor extension. [Из песочницы] Упрощаем сборку билдов в Unity3D. 17 Дек 2018.
Unity Optimization Tips — Optimize Unity Game, Tutorial 2021
Optimize Unity Game for Mobiles, Desktop and get the Best Performance! Learn Unity Optimization Guide: Optimize Mesh Data, Physics, Rendering, UI Optimize Mesh Data with LODs (level of detail — system used on 3D objects to reduce their impact on the performance). It functions by replacing the...
Unity Editor Theme support : Unity3D
Helpful Unity3D Links. Official Unity Website. Unity3d's Tutorial Modules. I do not modify the binary/unity files or provide any assets from the pro version. It's all being done with managed code within the editor using basic C# reflection -- approaches that have been explored even during some...
Visual Studio Code and Unity | Unity Extensions
Unity has built-in support for opening scripts in Visual Studio Code as an external script editor on Windows and macOS. The community is continually developing more and more valuable extensions for Unity. Here are some popular extensions that you might find useful.
Unity (@unity3d) | Твиттер | In-Editor Tutorials in Unity 2021.1 beta
Последние твиты от Unity (@unity3d). Unity brings state-of-the-art, affordable multiplatform tools & services to developers of interactive content everywhere. Are you teaching Unity or working on large collaborative projects? With Unity 2021.1 you can create interactive tutorials in-Editor to accompany...
Создание UI используя c# в Unity 3D - Дмитрий Амоти
New UI is introduced from Unity 4.6 on wards. New UI controls will be added in the similar way as other components in Unity. Basic step is to create a GameObject and then add the required UI elements and other components to 2 trans.sizeDelta.Set(w, h); 3 trans.anchoredPosition3D = new Vector3(0, 0, 0)